| Addon | A package with Java code, described by addon.properties. It can also contain assets, shader snippets and Lua. |
| Resource Pack | A package with assets only (models, tiles, sounds, data), described by pack.properties. It has no Java and no shader code. |
| Shaderpack | A package with GLSL files and their options, described by pack.properties. It has no Java. It changes how Viewpoint draws the world. |
| Package | An addon, a resource pack or a Shaderpack. |
| Base | The pack that a Shaderpack builds on, named by base=. |
| Encoded id | An id with . and - written as _. It is used in settings keys and in GLSL names. |
| Descriptor | The file that describes a package: addon.properties or pack.properties. |
| Hook | A declaration in your jar that connects a handler to a game method. Viewpoint installs it. |
| Handler | Your public static method that Viewpoint runs before or after the hooked game method. |
| Kind | What a handler can do: OBSERVE, ARGS, RETURN or SKIP. |
| Permission | A service that an addon asks for in permissions: hooks, files, downloads, lua, camera, combat, models, shaders or draw. |
| Label | The result of Viewpoint’s automatic check, on the card: Normal, Amber or Red. |
| Lua line | The last line of each label. It tells if the package has Lua. Viewpoint does not check Lua. |
| Shader line | A line of a card that says that the package has shader code. Viewpoint checks its size and form, not what it computes. |
| Export | A Java function of an addon that the Lua of any mod can call. |
| Service | An object that an addon publishes under an id, so that other addons can use it. |
| Camera layer | A small change that an addon adds to the camera. Many layers can be active together. |
| Claim | A right that only one addon at a time can hold, for example the camera, the cursor or the reticle. The addon nearer the top of the Active column wins. |
| Provider | An object that an addon gives to Viewpoint to choose the model of a world object or of a character. |
| Shader value | A number that an addon sets, and that shader code reads as uAddon_<encoded id>_<name>. |
| Snippet | A small piece of GLSL that an addon adds at a named point of a shader. |
| Draw callback | A function of an addon that Viewpoint calls at a named point of a frame, so that the addon can draw. |
| Internals list | The members of Viewpoint outside viewpoint.api that an addon can use or hook. |
| Consent | The player’s acceptance of one version of one package. An update that asks for more needs consent again. |
| Card | The row that shows one package in the settings window. |
| Active column | The list of the packages that are on. The package nearer the top wins. |
| Safe point | A time when Viewpoint can install and remove hooks: the main menu, a loading screen, or a paused single-player game. |
| Registration | An object that the API gives you for a listener or a callback. Viewpoint closes it when the addon goes off. |
| Legacy | A flag for an older Viewpoint model pack. It is a resource pack. |
| Unmanaged | A flag for a mod that loads its Java through ZombieBuddy (javaJarFile). Viewpoint does not control it. |
| Gone | A member of Viewpoint that a release removed. An addon that uses it shows Needs an update. |
| Suspended | The state of an addon that Viewpoint stopped for the session, after an error or on a server that does not list it. |
| Pool | A part of memory with a maximum size, for one kind of asset. |